Hi fellow guardians and GoE staff,
after some weeks of GoE I wanted to give some minor suggestions. I know there are issues with higher priority (stability, bugs, balancing) but maybe you can keep them in mind for the future .
So the two days of double exp are over and my opinion on it is the following:
Hell yeah that felt great! It was smooth, fun, rewarding and overall a nice experience.
But at some point it was almost too fast to level.
Don't get me wrong I still want the gain of exp to be increased but rather something like 40% for the levels 1-50 and from there on maybe 55%.
Why 40% and 55%?
Well from 50 onward the amount of exp needed is increased by a lot and without an exp boost it feels slow, in the levels before you still can level quite fast compared to the range 50-60 . It should not be like that the levelling process is the same from 1-50 and 50-60, there still has to be an increase in time you need, but not that big. So upping the increase from 40% to 55% means you get a ~10% overall increase (140% vs. 155%) when hitting level 50.
And like I stated before, 100% felt too fast at some point.
Therefore I vote for an increase but a smaller one.
2. Levelling Secondary classes and switching primary ones
Another topic is the second class levelling and the switching of classes!
I know this has already been brought up by Shugo but I wanted to address this issue again with some more features alongside.
Right now levelling a second class is kind of a pain, it does not feel any good to be forced to do publics over and over because you don't get enough exp from the mobs and you don't have quests left in late game. So while the process gets more speed when you implement my first suggestion, a constant increase in exp ratio, it still is too slow.
Here comes my suggestion:
Give us some kind of endgame currency, like Crystals of Fate, which you can trade for experience to one of your secondary classes at a specific npc.
Those Crystals of Fate might be a drop in dungeons 52+ from bosses or chest or whatever.
And another use for these Crystals might be a the option to get more primary classes!
Same way you get secondary ones you could obtain a slot for a second primary one, switching your fate with the Crystals. But just one more slot per character so you can't get all classes with just one.
This would give us the opportunity to grind for something and offer us the choice to play more than just 4 primary classes without deleting a character.
3. Character appearance
I don't know if I am just blind but so far I haven't seen a shop or npc in the game to change your characters basic looks like hair style and colour.
What I wish for the game is something like a barber shop where you can change the hair/eyes and some kind of gym for changing the physical appearance.
For the change you need to pay a little gold fee.
And one more use for the Crystals of Fate, a npc (lets call him a surgeon ) who can change your gender and even your race.
To get this you might charge us some shards as well on top of the Crystals of Fate, so giving you the possibility to get more money.....but when I say charge us I don't mean 20 bucks, more like 5 to make such a change!
So these are some thoughts what could be done in the future, where the 3rd point is the least and the exp ratios the most important.