PERMANENT experience increase is needed NOT random 2 day events !!!

  • Your feedback is in the hands of the team, the full explanation of how to change what and where has already been shared several times in our feedback, however there is no point on doing changes to the game right away while there are other issues that prevent people from playing. There are things to fix first in how the game runs to prevent crashes, characters falling under the ground or getting stack in walls and that is what optimization means to us. Therefore, in the current state of development, there are no plans to change the EXP curve.

  • Your feedback is in the hands of the team, the full explanation of how to change what and where has already been shared several times in our feedback, however there is no point on doing changes to the game right away while there are other issues that prevent people from playing. There are things to fix first in how the game runs to prevent crashes, characters falling under the ground or getting stack in walls and that is what optimization means to us. Therefore, in the current state of development, there are no plans to change the EXP curve.

    Thats great mate , but once there ingame not many people are lasting long at all. Exp is an easy fix at least turn that on permanent until you fix the issues you want to fix like crashes etc. You then want to decrease the exp earned after that , up to you. People need to enjoy the game if they are having a hard time levelling then they will quit like now. Clearly something needs to be done to try and keep some people interested ?


    There hasn't been a patch in 3 weeks to any of the above you listed and there all old issues from months / years.

  • piink thanks for the namedrop and clarification :) but what I am alluding to is that whilst it is fantastic that GF are trying to develop the game and push optimisation and of course using all resources to that goal, you still need a growing playerbase to make it all worthwhile and the ONLY time you see this is when the exp events are on and people can level at a reasonable pace and avoid all the exp plateaus and brick walls.


    so yes I do think it is an easy fix relating to the exp, no more difficult than an "exp event" which is a literal push of a button... only make it permanent, let's not forget that we had a 50% exp buff from Jan to March until GF made the decision to turn it off... in that time never once did anyone post to complain about or mentioned leaving the game from levelling boredom, frustration or annoyance, only bugs and issues were the cause which are slowly but surely being resolved.



    so yes it is simple... turn on the 50% exp buff again and LEAVE IT ON, issue resolved, not impinged on the optimisation scedule for more than 30 seconds

  • +1


    Well said 🏆🏆🏆


    3 months of the 50% buff should of provided enough information, then the negative feedback since should of been a sign to switch it back on at least until you can do a complete overview and have the resources to do this. Clearly the decisions being made are not keeping players around , be lucky if 10% of the playerbase from 3 months ago is still playing this must be showing in 💰💰💰💰earned